At the start of the turn, time moves forward by the clocks of the cards set that turn, including Compass Clock (Hunch Gray) and The egocentric password“ ”, and effects are resolved starting with the cards played by the priority player (the player on whose side the medal is after time has moved forward). For example, if the player who played Compass Clock (Hunch Gray) is the priority player, "Return to the time at the beginning of the turn" is resolved first, then The egocentric password“ ”'s "Set the clock to midnight", so the Chronos ends up at midnight.
I took 30 or more damage on a turn when Dual-wielding was set. Can its "At the end of the turn, both players recover 10 HP" effect be used?
A
No, it can't. It says "immediately", so it's put in the abyss between taking the damage and resolving the end of the turn, and its effect can't be used.
At the start of the turn I set FPS, the Chronos changed from day to night, but my opponent's Compass Clock (Hunch Gray) moved the Chronos back to day. Does FPS's effect take effect?
A
Yes, it does. Compass Clock (Hunch Gray)'s effect moves the Chronos back after it has moved forward, so whatever the order effects are resolved in, it has changed from day to night once.
I set an enchant card that takes effect "when day changes to night", and my opponent set an enchant card that "sets the clock to midnight". At the start of the turn, the Chronos changed from night to day. Does my enchant card's effect take effect?
A
If you're the night side player, it does. The Chronos changed from night to day at the start of the turn, so effects are resolved starting with the day side player. The card that "sets the clock to midnight" is resolved first, so the Chronos, which changed from night to day at the start of the turn, moves from day to night (midnight) by that card's effect. Time has now gone night → day → night, so your card's effect, resolved after that, takes effect. If you were on the day side, your card would be resolved first, but at that point day hasn't changed to night, so it finishes resolving without taking effect.
Imprison the Curse was in set zone C, and I put it in the power charger because night changed to day. Can the SEND TO POWER of the Imprison the Curse I sent to the power charger count this turn?
I set Banquet while the character card in my battle zone was ★2 or more. That turn, my opponent set a ★4 or more character card, which was swapped into their battle zone. Can Banquet's effect be used?
Last turn I had a darkness character in my battle zone, but it couldn't attack because its power cost wasn't met. This turn I set Part-timer・Baker (Neko Reset) and swapped it into the battle zone. Does Part-timer・Baker (Neko Reset)'s effect take effect?
A
Yes, it does. Whether it could attack, or whether it was new to the battle zone last turn, doesn't matter. Being in the battle zone last turn counts as having been "used".
On top of the SEND TO POWER built up in your power charger, you can count one more power for each darkness card in the abyss. Example: with 3 darkness cards in the abyss, ★4 in your power charger and Preparing for opening set, you can use cards with a power cost of up to ★7.
On the turn I used Miserable liberation, the battle itself was even and neither player lost HP. If Miserable liberation's effect deals 50 damage to my opponent at the end of the turn, who wins the turn?
A
It's a draw. Who wins a battle depends on comparing attack, so HP going up or down at the end of the turn doesn't affect it.
Having lost the battle last turn, I set 2 Miserable liberation cards in the set zone while preparing for the turn. If both can take effect, do their effects stack?
A
Yes, both cards' effects stack. In this case, "Your opponent recovers 100 HP, and takes 100 damage at the end of the turn" is resolved.
Having lost last turn, with 2 wind cards in the abyss, I set Moonlight and UNIGURI village this turn. I don't meet UNIGURI village's "3 or more wind cards in the abyss", but if Moonlight's "Choose 1 card from your hand, with or without power, and put it in the abyss" puts a wind card in the abyss, can UNIGURI village's effect be used this turn?
A
Yes, it can. However, you need to declare that Moonlight's effect is resolved first.
While The unsuitable rally is over. was in my set zone C, my opponent set an area enchant card. How is my opponent's area enchant card resolved?
A
After its clock counts at the start of the turn, it's put in the power charger or abyss immediately. This lasts until The unsuitable rally is over. leaves your set zone C. It ends 1. when you set a different area enchant card, 2. at the end of a turn your opponent put a card in the abyss, or 3. when your opponent uses an effect that affects area enchant cards.
Yes, it does. Even if the battle is a draw and neither player's HP changes, UNIGIRI-KORORIN is put in the abyss at the end of the turn if your opponent's HP is 30 or less.
With UNIGIRI-KORORIN in set zone C, I'd set a character card at the start of the turn, so my battle zone was swapped. If the character card from last turn (electric) has SEND TO POWER, does it count for UNIGIRI-KORORIN too?
From the next turn. The Chronos is resolved before GAME CENTER TECHNO POOR's effect takes effect, so on the turn it's set, the Chronos moves forward by each newly set card's printed clock. On a turn you set a new area enchant card while GAME CENTER TECHNO POOR is already out, the Chronos is resolved with GAME CENTER TECHNO POOR's effect, then the area enchant cards are swapped, and then the newly set area enchant card's effect is resolved at the effects step.
Effects are resolved starting with the player whose side the medal on the Chronos is on. If the medal is on your side, SENTAI-RANGERS HEART RED (Nouriueno Cracker)'s effect is resolved first, so your opponent's area enchant goes back to their deck before its effect is resolved. If the medal is on your opponent's side, their card's effect is resolved first, then SENTAI-RANGERS HEART RED (Nouriueno Cracker)'s effect puts their area enchant card at the bottom of their deck.
Yes. When attack is decided, each player adds their own remaining HP to their attack. Example: if your remaining HP is 70 and your opponent's is 40, in the battle your attack is +70 and your opponent's is +40.
I set ERI-HEAD-MEN (Kettobashita Moufu) with my opponent at 20 HP. If ERI-HEAD-MEN (Kettobashita Moufu)'s power cost and the conditions for its effect are met, and my opponent doesn't use a card that recovers HP, does its "Reduce your opponent's HP by 20" effect bring them to 0 HP and win me the game?
When High alert leaves set zone C other than by its own effect, is it put in the abyss?
A
Yes. If you replace it with another area enchant card yourself, or it's affected by your opponent's card's effect, it's put in the abyss. The card itself has no SEND TO POWER, but it's put in the power charger when "Your opponent reveals the top card of their deck at the start of the turn, and a card with a power cost of 6 or more is revealed from their deck".
Having lost the battle last turn, with ★3 in my power charger, I set a power cost ★5 character card and When he had a head in the set zone. Can my new ★5 character card attack?
A
Yes, it can. When he had a head's effect reduces the power cost the character card set with it needs to attack by ★2, so it can attack even with only ★3 in your power charger. However, When he had a head's effect only lasts that turn, so if your power charger is still ★3 next turn and the power cost ★5 character card is still in the battle zone, it can't attack.
On the turn I played Study Group, my attack in the battle was 40 and my opponent's was 80. Study Group's effect meant I didn't lose any HP. Is this turn a draw?
A
No, you lost this turn. Even when a "reduce" effect brings the damage taken to 0, who wins the battle is decided by comparing attack, so you lost this turn.
KIRA-MAID GO!'s effect made my opponent put a SEND TO POWER ★★ card back in their deck. When my opponent's effects are resolved after mine, is the power they can count down by ★2?
A
Yes. The power your opponent can count is what's left after KIRA-MAID GO!'s effect reduced it.
With ★3 in my power charger I set KIRA-MAID GO!. That turn my opponent, also with ★3 in their power charger, set KIRA-MAID GO! and a power cost ★2 enchant card. ① Which player's KIRA-MAID GO! is resolved first? ② If my KIRA-MAID GO! is resolved first and puts my opponent's SEND TO POWER ★★ card back in their deck, can my opponent no longer use their KIRA-MAID GO! or their other enchant card?
A
① After the Chronos is resolved, effects are resolved starting with the player whose side the medal on the Chronos is on. ② Yes. Your opponent's power charger becomes ★1 first, so unless other effects build up SEND TO POWER in their power charger, your opponent can't use their cards' effects.