ZUTOMAYO CARD is a trading card game for two players.
Each player uses a deck of 20 cards. Every turn, both players play cards from their hand and their characters battle. The player who loses the battle takes damage, and the first player to bring the other's HP to 0 wins.
Time is kept on the Chronos, and whether it's night or day changes characters' attack and what effects do.
All you need here is a deck of exactly 20 cards. Build one in the deck builder.
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There are three types of card: Characters, which battle, Enchants, which take effect on the turn they're played, and Area Enchants, which keep taking effect turn after turn. Hover over the numbers to see where each part is.
The field is where the cards are played. Step through the example to see each part.
When a match starts:
If the card you put in the battle zone isn't a character, it goes straight to your power charger or abyss without taking effect, and your attack is 0 on the first turn.
From the second turn, how many cards you can set depends on the last battle: the winner sets 1 card, and the loser can set 1 or 2. After a draw, both players set 1. You always have to set at least 1.
The game ends the moment either player's HP reaches 0, and the player with HP left wins. Nothing else happens after that, even effects that would have resolved later in the turn.
If you can't draw at the end of a turn because your deck has run out, you lose. If neither player can draw, the game is a draw.
For questions about how particular cards and situations work, see the Q&A, many of which are played out on the board.