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Q15
Q

When I set Compass Clock (Hunch Gray), my opponent had set The egocentric password“ ”.
If the power costs for both effects are met, how is the Chronos resolved?

A

At the start of the turn, time moves forward by the clocks of the cards set that turn, including Compass Clock (Hunch Gray) and The egocentric password“ ”, and effects are resolved starting with the cards played by the priority player (the player on whose side the medal is after time has moved forward).
For example, if the player who played Compass Clock (Hunch Gray) is the priority player, "Return to the time at the beginning of the turn" is resolved first, then The egocentric password“ ”'s "Set the clock to midnight", so the Chronos ends up at midnight.

Q18
Q

At the start of the turn I played FPS, the Chronos went from night, past day, to night again.
Can FPS's effect be used?

A

Yes, it can.
Time on the Chronos went night → day → night, so it changed from day to night, and the effect takes effect.

Q19
Q

I set an enchant card that takes effect "when day changes to night", and my opponent set an enchant card that "sets the clock to midnight". At the start of the turn, the Chronos changed from night to day.
Does my enchant card's effect take effect?

A

If you're the night side player, it does.
The Chronos changed from night to day at the start of the turn, so effects are resolved starting with the day side player.
The card that "sets the clock to midnight" is resolved first, so the Chronos, which changed from night to day at the start of the turn, moves from day to night (midnight) by that card's effect.
Time has now gone night → day → night, so your card's effect, resolved after that, takes effect.
If you were on the day side, your card would be resolved first, but at that point day hasn't changed to night, so it finishes resolving without taking effect.

Q26
Q

Having lost the battle last turn, I set 2 Miserable liberation cards in the set zone while preparing for the turn.
If both can take effect, do their effects stack?

A

Yes, both cards' effects stack.
In this case, "Your opponent recovers 100 HP, and takes 100 damage at the end of the turn" is resolved.

Q36
Q

Having lost the battle last turn, with ★3 in my power charger, I set a power cost ★5 character card and When he had a head in the set zone.
Can my new ★5 character card attack?

A

Yes, it can.
When he had a head's effect reduces the power cost the character card set with it needs to attack by ★2, so it can attack even with only ★3 in your power charger.
However, When he had a head's effect only lasts that turn, so if your power charger is still ★3 next turn and the power cost ★5 character card is still in the battle zone, it can't attack.

Q37
Q

On the turn I played Study Group, my attack in the battle was 40 and my opponent's was 80.
Study Group's effect meant I didn't lose any HP. Is this turn a draw?

A

No, you lost this turn.
Even when a "reduce" effect brings the damage taken to 0, who wins the battle is decided by comparing attack, so you lost this turn.

Q38
Q

KIRA-MAID GO!'s effect made my opponent put a SEND TO POWER ★★ card back in their deck.
When my opponent's effects are resolved after mine, is the power they can count down by ★2?

A

Yes. The power your opponent can count is what's left after KIRA-MAID GO!'s effect reduced it.

Q39
Q

With ★3 in my power charger I set KIRA-MAID GO!. That turn my opponent, also with ★3 in their power charger, set KIRA-MAID GO! and a power cost ★2 enchant card.
① Which player's KIRA-MAID GO! is resolved first?
② If my KIRA-MAID GO! is resolved first and puts my opponent's SEND TO POWER ★★ card back in their deck, can my opponent no longer use their KIRA-MAID GO! or their other enchant card?

A

① After the Chronos is resolved, effects are resolved starting with the player whose side the medal on the Chronos is on.
② Yes. Your opponent's power charger becomes ★1 first, so unless other effects build up SEND TO POWER in their power charger, your opponent can't use their cards' effects.

Q40
Q

With no power built up in my power charger, and a character without its power cost met in my battle zone, I set Corridor.
What's my attack in the battle?

A

Your attack in this battle is 0.
Even if the power cost of an enchant card that raises attack is met, a character card without its power cost met "can't attack" (its attack is 0), so the "Attack +20" effect doesn't take effect.

Q62
Q

Can Study Group's effect take effect when I have no character card in my battle zone?

A

Yes. A "reduce" effect is about your own HP, so it can take effect.

Q73
Q

KIRA-MAID GO!'s effect put my opponent's SEND TO POWER ★★ card back in their deck, so the power cost of the character card in their battle zone is no longer met.
What's my opponent's attack?

A

Your opponent can't attack, so their attack this turn is 0.

Q74
Q

On the turn I set KIRA-MAID GO!, my opponent used an enchant card with an attack + effect. My opponent was the priority player so their effects were resolved first, then KIRA-MAID GO!'s effect meant their enchant card's power cost was no longer met.
Does my opponent's attack + effect take effect?

A

Yes, it does.
An effect takes effect if its power cost is met when it's resolved. However, if after KIRA-MAID GO!'s effect is resolved the power cost of the character card in your opponent's battle zone is no longer met, your opponent can't attack, and the attack + effect doesn't take effect either.

Q77
Q

Can effects like Summer UNIGURI and the friends's "If the cards in the abyss are only ○ element…" be used when there are 0 cards in the abyss?

A

No, they can't. Resolve them on the basis that there are cards in the abyss.
Likewise, effects like Last resort's "If the cards in the power charger are only ○ element" are resolved on the basis that there are cards in that zone.

Q78
Q

Having lost last turn, I set Kitte-men • Inc-neko (Seigi) and an enchant card without SEND TO POWER.
Can the Kitte-men • Inc-neko (Seigi) I set use the other enchant card's effect this turn?

A

No, it can't.
Enchant cards are put in the abyss or power charger at the end of the turn depending on whether they have SEND TO POWER. So an enchant card set this turn goes to the abyss at the end of the turn, and can't be chosen with Kitte-men • Inc-neko (Seigi).
However, if a different enchant card was already in the abyss from an earlier turn, you can choose it with Kitte-men • Inc-neko (Seigi), and together with the card in the set zone, use that enchant card's effect twice.