Imprison the Curse
was in set zone C, and I put it in the power charger because night changed to day.
Can the SEND TO POWER of the Imprison the Curse
I sent to the power charger count this turn?
Yes, it can.
69 questions Clear search
Imprison the Curse
was in set zone C, and I put it in the power charger because night changed to day.
Can the SEND TO POWER of the Imprison the Curse
I sent to the power charger count this turn?
Yes, it can.
Imprison the Curse
was set, and the Chronos went night → day → night.
Is Imprison the Curse
sent to the power charger?
Yes. If Imprison the Curse
's power cost is met, it's put in the power charger after the Chronos is resolved.
I set Banquet
while the character card in my battle zone was ★2 or more. That turn, my opponent set a ★4 or more character card, which was swapped into their battle zone.
Can Banquet
's effect be used?
No, it can't.
Last turn I had a darkness character in my battle zone, but it couldn't attack because its power cost wasn't met.
This turn I set Part-timer・Baker (Neko Reset)
and swapped it into the battle zone. Does Part-timer・Baker (Neko Reset)
's effect take effect?
Yes, it does.
Whether it could attack, or whether it was new to the battle zone last turn, doesn't matter. Being in the battle zone last turn counts as having been "used".
What does Preparing for opening
's "★+1 for each darkness card in the abyss" mean?
On top of the SEND TO POWER built up in your power charger, you can count one more power for each darkness card in the abyss.
Example: with 3 darkness cards in the abyss, ★4 in your power charger and Preparing for opening
set, you can use cards with a power cost of up to ★7.
On the turn I used Miserable liberation
, the battle itself was even and neither player lost HP.
If Miserable liberation
's effect deals 50 damage to my opponent at the end of the turn, who wins the turn?
It's a draw.
Who wins a battle depends on comparing attack, so HP going up or down at the end of the turn doesn't affect it.
Having lost the battle last turn, I set 2 Miserable liberation
cards in the set zone while preparing for the turn.
If both can take effect, do their effects stack?
Yes, both cards' effects stack.
In this case, "Your opponent recovers 100 HP, and takes 100 damage at the end of the turn" is resolved.
Having lost last turn, with 2 wind cards in the abyss, I set Moonlight
and UNIGURI village
this turn.
I don't meet UNIGURI village
's "3 or more wind cards in the abyss", but if Moonlight
's "Choose 1 card from your hand, with or without power, and put it in the abyss" puts a wind card in the abyss, can UNIGURI village
's effect be used this turn?
Yes, it can.
However, you need to declare that Moonlight
's effect is resolved first.
While The unsuitable rally is over.
was in my set zone C, my opponent set an area enchant card.
How is my opponent's area enchant card resolved?
After its clock counts at the start of the turn, it's put in the power charger or abyss immediately.
This lasts until The unsuitable rally is over.
leaves your set zone C.
It ends 1. when you set a different area enchant card, 2. at the end of a turn your opponent put a card in the abyss, or 3. when your opponent uses an effect that affects area enchant cards.
I set UNIGIRI-KORORIN
when my opponent's HP was 30 or less.
Does UNIGIRI-KORORIN
's effect take effect this turn?
Yes, it does.
Even if the battle is a draw and neither player's HP changes, UNIGIRI-KORORIN
is put in the abyss at the end of the turn if your opponent's HP is 30 or less.
With UNIGIRI-KORORIN
in set zone C, I'd set a character card at the start of the turn, so my battle zone was swapped.
If the character card from last turn (electric) has SEND TO POWER, does it count for UNIGIRI-KORORIN
too?
Yes, it counts.
I set GAME CENTER TECHNO POOR
.
From when does its "All clocks become 1" effect take effect?
From the next turn.
The Chronos is resolved before GAME CENTER TECHNO POOR
's effect takes effect, so on the turn it's set, the Chronos moves forward by each newly set card's printed clock.
On a turn you set a new area enchant card while GAME CENTER TECHNO POOR
is already out, the Chronos is resolved with GAME CENTER TECHNO POOR
's effect, then the area enchant cards are swapped, and then the newly set area enchant card's effect is resolved at the effects step.
On the turn I set SENTAI-RANGERS HEART RED (Nouriueno Cracker)
, my opponent also set an area enchant card.
When is SENTAI-RANGERS HEART RED (Nouriueno Cracker)
's effect resolved?
Effects are resolved starting with the player whose side the medal on the Chronos is on.
If the medal is on your side, SENTAI-RANGERS HEART RED (Nouriueno Cracker)
's effect is resolved first, so your opponent's area enchant goes back to their deck before its effect is resolved.
If the medal is on your opponent's side, their card's effect is resolved first, then SENTAI-RANGERS HEART RED (Nouriueno Cracker)
's effect puts their area enchant card at the bottom of their deck.
Does Matching mobile phones
affect both players?
Yes. When attack is decided, each player adds their own remaining HP to their attack.
Example: if your remaining HP is 70 and your opponent's is 40, in the battle your attack is +70 and your opponent's is +40.
I set ERI-HEAD-MEN (Kettobashita Moufu)
with my opponent at 20 HP.
If ERI-HEAD-MEN (Kettobashita Moufu)
's power cost and the conditions for its effect are met, and my opponent doesn't use a card that recovers HP, does its "Reduce your opponent's HP by 20" effect bring them to 0 HP and win me the game?
Yes. ERI-HEAD-MEN (Kettobashita Moufu)
's "Reduce your opponent's HP by 20" brings your opponent to 0 HP, and you win the game.
When High alert
leaves set zone C other than by its own effect, is it put in the abyss?
Yes. If you replace it with another area enchant card yourself, or it's affected by your opponent's card's effect, it's put in the abyss.
The card itself has no SEND TO POWER, but it's put in the power charger when "Your opponent reveals the top card of their deck at the start of the turn, and a card with a power cost of 6 or more is revealed from their deck".
Having lost the battle last turn, with ★3 in my power charger, I set a power cost ★5 character card and When he had a head
in the set zone.
Can my new ★5 character card attack?
Yes, it can.
When he had a head
's effect reduces the power cost the character card set with it needs to attack by ★2, so it can attack even with only ★3 in your power charger.
However, When he had a head
's effect only lasts that turn, so if your power charger is still ★3 next turn and the power cost ★5 character card is still in the battle zone, it can't attack.
On the turn I played Study Group
, my attack in the battle was 40 and my opponent's was 80.
Study Group
's effect meant I didn't lose any HP. Is this turn a draw?
No, you lost this turn.
Even when a "reduce" effect brings the damage taken to 0, who wins the battle is decided by comparing attack, so you lost this turn.
KIRA-MAID GO!
's effect made my opponent put a SEND TO POWER ★★ card back in their deck.
When my opponent's effects are resolved after mine, is the power they can count down by ★2?
Yes. The power your opponent can count is what's left after KIRA-MAID GO!
's effect reduced it.
With ★3 in my power charger I set KIRA-MAID GO!
. That turn my opponent, also with ★3 in their power charger, set KIRA-MAID GO!
and a power cost ★2 enchant card.
① Which player's KIRA-MAID GO!
is resolved first?
② If my KIRA-MAID GO!
is resolved first and puts my opponent's SEND TO POWER ★★ card back in their deck, can my opponent no longer use their KIRA-MAID GO!
or their other enchant card?
① After the Chronos is resolved, effects are resolved starting with the player whose side the medal on the Chronos is on.
② Yes. Your opponent's power charger becomes ★1 first, so unless other effects build up SEND TO POWER in their power charger, your opponent can't use their cards' effects.
With no power built up in my power charger, and a character without its power cost met in my battle zone, I set Corridor
.
What's my attack in the battle?
Your attack in this battle is 0.
Even if the power cost of an enchant card that raises attack is met, a character card without its power cost met "can't attack" (its attack is 0), so the "Attack +20" effect doesn't take effect.
With Dual-wielding
set, I took 20 damage and my HP became 0. Can Dual-wielding
's effect then recover 10 HP?
No, it can't.
The game ends the moment either player's HP becomes 0, and the player with HP left at that moment wins. Once HP becomes 0, no more card effects are resolved, so Dual-wielding
's effect isn't resolved.
What happens to my opponent's card after High alert
reveals it?
And when is High alert
put in the power charger?
The top card of your opponent's deck revealed by High alert
goes back on top of their deck.
If the revealed card's power cost is ★6 or more, High alert
is put in the power charger immediately.
When High alert
's effect sends it to the power charger, how does it count for power?
Its SEND TO POWER is 0, so it doesn't count as power.
However, it counts for effects that look at the number of cards in the power charger or the number of electric cards.
What does "(STUDY ME) card" in the effects of JK BIOSCOPE
and Leapt Through Time
mean?
Cards with "(STUDY ME)" in their name.