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Q79
Q

With effects like Kitte-men • Inc-neko (Seigi) and The last dance at the ball (SHADE), can I choose not to pick a card, so the effect doesn't take effect, when there are cards in the abyss or power charger it could choose?

A

No. For "choose up to ○" and "choose ○", you must choose when there are valid targets.
Where you can choose how many, always choose at least 1. (With The last dance at the ball (SHADE), choose 1 or 2.)
If there are no valid targets, finish resolving without choosing. If the rest of the effect can't take effect without a target, it finishes resolving without taking effect.

Q81
Q

The turn before, my opponent set Factory tour, and its effect temporarily made the Nira-chan (JK BOMBER) in my battle zone a darkness card.
This turn I set NIRA-CHAN (Kan Saete Kuyashiiwa) and swapped the character card in my battle zone. Can NIRA-CHAN (Kan Saete Kuyashiiwa)'s effect take effect?

A

Yes, it can.
Factory tour's effect only lasts that turn, so when the cards are swapped Nira-chan (JK BOMBER) is back to its original flame element, and NIRA-CHAN (Kan Saete Kuyashiiwa)'s "If the character card used last turn was flame" is met, so its effect can take effect.

Q82
Q

When Job Change's effect takes effect, and my opponent has set enchants or area enchants with attack + effects, in what order are the effects resolved?

A

If the player using Job Change is the priority player, their opponent's attack is set to 100, then the opponent's attack + effects are resolved.
If the player using Job Change isn't the priority player, Job Change's effect takes effect after whatever attack + effects their opponent uses, so the opponent's attack that turn is 100.

Q97
Q

What does Compass Clock (Hunch Gray)'s "Clock disabled" effect do?

A

It undoes the clock moved this turn.
First, time moves forward by the cards newly played from hands at the start of this turn. Then, at the character/enchant/area enchant effects step, the clock goes back to where it was before time moved forward that turn.

Q98
Q

On a turn I set Compass Clock (Hunch Gray) and my opponent set NIRA-CHAN (Kan Saete Kuyashiiwa), I became the priority player.
Does NIRA-CHAN (Kan Saete Kuyashiiwa)'s effect move the clock?

A

Yes, NIRA-CHAN (Kan Saete Kuyashiiwa)'s effect can move the clock.
The effects are resolved in this order:
① Compass Clock (Hunch Gray) moves the clock back to where it was before time moved forward that turn ② NIRA-CHAN (Kan Saete Kuyashiiwa)'s effect moves the clock forward by 0 to 5 more.